## Video output
R1 and V4 both output 640×480 progressive with 60 Hz on DVI (-A and -D) and HDMI, respectively.
R1 furthermore supports raw video output as provided by the original arcade hardware. A composite synchronization signal is provided as HSYNC while VSYNC is constantly driven high. Feed this into a suitable monitor via an adapter chain:
1. DVI-A -> VGA
2. VGA -> RGB, CSYNC (compatible with MIST scart cable, https://github.com/mist-devel/mist-board/wiki/ScartCable)
See `sdcard/tracknfield_15khz.ini` for further information.
Track & Field Gameplay.
Track & Field is an athletics-themed action game for up to four players, who compete against each other in six track and field-based disciplines.
Compete against other players in various Olympic events. Bash the buttons as fast as possible to run faster. Use the action button to throw, jump, etc.
Controls ### Joystick
Attach joysticks to port 1 and 2.
* Left, right -> run
* Button -> jump / throw
Keyboard ### Virtual keyboard
The joystick in port 1 is emulated in parallel using the virtual keyboard:
* Cursor left, right
* enter -> jump / throw
* key 5 -> coin
* key 1 -> start 1
* FPGA conversion by Arnim Laeuger
* cpu09 core by John E. Kent
* T80 core by Daniel Wallner, Mike Johnson
* SN76489 & VLM5030 cores
by Arnim Laeuger
* Graphics also credited to Arcade Museum
Please read the “Readme.md” file for documentation.
IMPORTANT NOTE :
NO ORIGINAL ROM CONTENTS ARE IN THIS DISTRIBUTION. YOU WILL NEED THE ORIGINAL/ALTERNATIVE ROM FILES TO RUN THE Track & Field GAME. All logos are copyright to the respective holders.