Track&Field

Estimated reading time: 3 min

 

## Video output

R1 and V4 both output 640×480 progressive with 60 Hz on DVI (-A and -D) and HDMI, respectively.
R1 furthermore supports raw video output as provided by the original arcade hardware. A composite synchronization signal is provided as HSYNC while VSYNC is constantly driven high. Feed this into a suitable monitor via an adapter chain:

1. DVI-A -> VGA
2. VGA -> RGB, CSYNC (compatible with MIST scart cable, https://github.com/mist-devel/mist-board/wiki/ScartCable)

See `sdcard/tracknfield_15khz.ini` for further information.

Track & Field Gameplay.

Track & Field is an athletics-themed action game for up to four players, who compete against each other in six track and field-based disciplines.

Compete against other players in various Olympic events. Bash the buttons as fast as possible to run faster. Use the action button to throw, jump, etc.

 

Controls ### Joystick

Attach joysticks to port 1 and 2.

* Left, right -> run
* Button -> jump / throw

Keyboard ### Virtual keyboard

The joystick in port 1 is emulated in parallel using the virtual keyboard:

* Cursor left, right
* enter -> jump / throw
* key 5 -> coin
* key 1 -> start 1

Acknowledgements

* FPGA conversion by Arnim Laeuger

* mc6809 core by Greg Miller, https://github.com/cavnex/mc6809

* A-Z80 core by Goran Devic, https://github.com/gdevic/A-Z80

* SN76489 & VLM5030 cores
by Arnim Laeuger

* Graphics also credited to Arcade Museum

 

Please read the “Readme.md” file for documentation.

IMPORTANT NOTE :
NO ORIGINAL ROM CONTENTS ARE IN THIS DISTRIBUTION. YOU WILL NEED THE ORIGINAL/ALTERNATIVE ROM FILES TO RUN THE Track & Field GAME. All logos are copyright to the respective holders.

Was this article helpful?
Dislike 0
Views: 603